22 Jan, 2010

Map actions are there

Posted by garg 22:47 | Permalink Permalink | Comments Comments (0) | Trackback Trackbacks (0) | Game inside
Yes I did it, as promised: map actions are implemented. This opens the door to all kind of odd quests, where a map can change by simply walking somewhere. Or actually you don't need to even change the map, think about a quest where you need to explore some area, and you just need to go to the end of a tunnel, well with the new function you will be able to track if the player went there, without using a NPC dialog.

Also, multi player quests are possible, as if you use global variables, map will change in real time for all the players on the map. So think about some quests where you need multiple players standing on different points to unlock a given door. Well all that is now possible.

On the other side, I should present you another project of mine:
http://www.wsirc.com it's a full featured Web IRC client, which allows you to chat on IRC without the need to install anything. Some of you may know mibbit, well this is actually like mibbit but hopefully even better. Why did I started that? Well for a few reasons:

1) It's a fun project.
2) I learned some stuff.
3) I hope it will help to drive money / advert to our beloved game.

Indeed, even if doesn't have much to do with NEaB, it could allow us to just make NEaB more visible, as we could advertise it on a completely different service. And if this service does generate some money (not sure), well we could use this money for traditional advertisements. We shall see how it goes.

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