3 Aug, 2010

Missions done, now the dialogs

Posted by garg 03:45 | Permalink Permalink | Comments Comments (0) | Trackback Trackbacks (0) | Futurama
The mission editor is finally working as it should. We can create missions and we can test them. Now how great they are are not anymore dependent on the editor but on us (either we lack some code or we lack the skills to use the code we have).

Next step is the dialog editor to allow to "talk" to some NPC which will unlock either additional missions or be part of the mission. This will allow to introduce more diversity and build a richer universe. As this is not the first dialog editor (due to the one I made for NEaB) I know how it should look like. Or at least I have some ideas. Doesn't mean it's all easy but at least it should be not that much complex... hopefully.

Once this piece is finished, we will certainly need some hand on the content writing... so if you feel interested please contact us!
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